New Age Research

Today’s global communications allow for more ease of research than in the past. I’m writing a scene that takes place in an Asian fortress. Through a search on the Internet, I found the perfect model for my citadel. I moved it to a Pacific island where my characters have crash landed their airplane. They plan to scout the premises but are captured by the bad guys.

The soldiers march Paz and Jen to the fortress, which I’ve renamed Shirajo Manor. But now what? Thanks to images on the Internet, I can take a virtual tour of my model palace. So I look at them slide by slide, and describe the scene as I go. You can follow the tour here, too: http://www.himeji-castle.gr.jp/index/English/

Isn’t that cool? I can picture this place now, rife with winding paths, maze-like manicured grounds, medieval gates, and stone stairways. I can see the shady trees overhanging the paths. I can go inside and walk down the long corridors lined with heavy wood doors, imagining my injured hero locked inside one of the rooms while the heroine is dragged away to see the evil commandant, General Morar.

This brings up the next problem: How do they escape? Paz and Jen are separated. Our hero gets locked in a dungeon. Jen is given to the general’s wife, a scientist who conducts experiments on humans. How will she escape and find Paz? How will they pass through the successive gates guarded by armed troops, choose the right paths designed to confound invaders, and reach the exit?

Worry about it later, as my heroine in Book One of this paranormal series says. And so I shall, unless YOU give me a clue as to how these characters can escape?

Mystery Plot Points

What are the turning points in a mystery? When we plot romances, we have certain emotional plot points, like first kiss and big dark moment. What about the traditional whodunit mystery? For example, is it necessary to have a dead body in chapter one? Does the crime always have to be a murder? How many suspects is too many? How can the sagging middle be avoided?

Each author will have a different answer, and they’re all right. I’ve read mysteries where no one gets killed for the first hundred pages. You can guess who might get the axe and are often right, but everyone you meet until that point becomes a suspect. This works if the sleuth leads such an interesting life that you don’t care about when the body shows up, or the author’s voice is so catchy and engaging that you’ll read along just for pleasure. But for beginning mystery authors, placing the body up front is often the best bet.

After writing ten mysteries in my Bad Hair Day series, I found a pattern that I find comfortable. This isn’t to say I follow it every single time. But my loose structure might help others who are wondering how to plot those turning points. Keep in mind that other writers might reverse the order, jumble it up, or not include these items at all. The crime might be a stolen object of value, a missing person, a kidnap victim. It doesn’t always have to be a murder. But for a mystery in the traditional sense, the story usually involves a murder with an amateur sleuth in a confined setting, which may be a small town that has its own unique flavor. So these are the plot points I might employ:

Dead Body

Introduction of Suspects

Secrets: Every suspect has something to hide

Second dead body

Attempts on sleuth’s life as he/she gets closer to truth

One suspect turns out to be a red herring and has led sleuth down the wrong path

Secrets are exposed and suspects are eliminated

Final clue leading to killer

Through all of this is the personal subplot, often a romance or other relationship, that leads the sleuth to experience a revelation about herself thus providing character growth by the end of the story. This is the hook to make your reader buy your next book. She has to care what happens to your sleuth, and it’s the personal relationships, the sleuth’s quirky outlook on life, and the distinctive setting that will draw readers back for more.

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Setting the Scene

Have you ever written your characters into a hole? I did this recently and had to pause in my writing schedule to figure out a way to salvage the situation. Jennifer and Paz, the only passengers on a private jet in my story, are attacked midair by the villains who set off an electromagnetic pulse grenade. The blast disables the plane’s electronics and the aircraft plummets toward Earth. The pilots have been shot, and Paz is supposed to save the day.

Since he has knowledge of advanced technology, I figured he’d use Jen’s diamond earrings for their inherent crystal properties and power the airplane.

Problem #1: When I researched diamonds, I read they can conduct electricity but they do not produce it (correct me if I’m wrong here). If anything, it might be quartz that has more undiscovered properties.

Problem #2: Even if he finds a power source, isn’t the wiring on the aircraft fried from the EM pulse? (Research topic: non-nuclear electromagnetic pulse weapons)

Problem #3: In the opening chapter, he shows up naked. O-kay, you’ll have to read the story to learn the particulars, but this means he has no futuristic gizmos on his person to help him out.

Solution #1: Allow him to keep his personal comm unit that looks like a wrist watch in chapter one even if his clothes have been ripped off by….sorry, spoiler alert.  That info is classified for now.  Anyway, he uses the comm unit as a power source and the diamonds as a wireless transmitter to power the engines.

Problem #4: Hero successfully lands aircraft. (Research source: Star Trek: The Starfleet Survival Guide). But where do they land? (Research topic: The Pacific Ring of Fire and the Izu Islands)

Problem #5: The villain has a fortress complex on this island. Is it Mediterranean in style? That’s illogical since we’re in Asian territory. Have the villains brought in native materials from their homeland and built it from scratch? Or maybe they took over an estate from a previous occupant.

I recall a couple of James Bond films with confrontations on islands. (Research James Bond). These are The Man with the Golden Gun and You Only Live Twice. Or maybe the estate should be Japanese since our heroes originated their journey in Tokyo. (Research topic: Asian castle fortress estates). I discover Himeji Castle. (Research: Construction, Maps, Interiors).  Very cool place.            

Yes! I can land my people, describe the island, get them inside the villain’s lair. Next up: They hitch a ride on a Chinese junk to escape the island. Uh oh, more research required. And although I can now have my hero land the airplane, I’d better look up what the basic controls on a private jet are called. A visit to http://science.howstuffworks.com/ is on order plus a look at the reference books on my office shelves.

As you have gathered by now, I research as I go along. I just do enough to be able to formulate my synopsis but the details wait for the scene itself. Then I have to stop, study the materials I’ve collected, visualize the setting, and write.

Oh, and this is for a paranormal romance, so don’t ever say we fiction writers make everything up. I just might have to challenge you to a duel.

So please tell us, what do YOU do when you’ve written your characters into a hole?

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Novel Beginnings

I hate beginning a novel. Some authors love starting a new book, but not me. It’s painstakingly difficult for me to write the first few chapters. Why? Because I don’t know my characters yet.

Sure, I’ve done character development sheets, but they don’t really come to life until they’re on stage. Then I have to describe their physical mannerisms, type of dress, speech foibles, etc. Once they’ve made an appearance or two, the story flows much easier. I don’t have to stop to figure out how to describe them. But getting through those initial pages is tough.

This is where the Doubt Demons show up. Will I be able to write this entire book? Do I have enough conflicts to keep the story going? Am I writing crap? And deep down, there’s always the question: Have I lost my touch?

Yet invariably, the book gets finished. My heart is satisfied. And we move on to the next story.

I am in writing nirvana during the second half of a book when the story flows and my fingers fly over the keyboard. But the first five pages? The first chapter? The first appearances of each character and the first setting details? Ugh. Only by being disciplined and forcing myself to do my daily writing quota do we get past this awkward stage. Is it crap? Yes. Can it be fixed later? Yes. What’s important is to get the words on paper.

You can’t fix what you don’t have, but oh, how glorious it is when this stage is passed. Compare it to a baby who starts out crawling, then learns to stand, and then can walk. Soon he’s running around the house driving his parents ragged. So let’s swat those Doubt Demons away, practice Bic-Hok (Butt in Chair, Hands on Keyboard) and pound out those pages.

Self-Editing

New writers often ask me for self-editing tips. Here is a revised version of my guidelines. I hope you find them useful. Would you add any more that I’ve overlooked?

1. Tighten your sentence structure by replacing phrases with precise words. NO: “the light of the boat” YES: “the boat’s light” NO: He ran down by the terrace and out toward the lake. YES: He sped past the terrace toward the lake.
  
2.  Replace passive verbs with active tense.  NO: “The slaves were slain by lions.” YES: “Lions mauled the slaves.”
 
3.  Replace “walked” and “went” with a more visual word.  She shuffled toward the door.  He raced down the street.
 
4.  Eliminate most substitutes for “said” along with adverbs that describes speech.  NO: “I love it,” he chortled merrily. YES: “I love it,” he said with a chuckle.
 
5. Replace “he/she said” with character tags. Use action as identifier and bring in the five senses whenever possible. NO:. “I suppose,” she said. YES: “I suppose.” Her neck prickled as though Grace’s words had prophetic power.
 
6. Motivate your protagonists with clear goals. If they don’t care what’s happening, why should your reader?
 
7. Does your dialogue have a purpose? Conversations should advance the plot or reveal character. Re foreign accents: don’t overuse dialects. 
 
8. Dangling Participles.  NO: “Glancing into the rear view mirror, her breath released upon noticing the coast was clear.” YES: “Glancing into the rear view mirror, she released a breath upon noticing the coast was clear.”

9. Gerunds.  Beware of “ing” phrases that are illogical. NO: Flinging the door wide, she stepped inside the darkened interior. YES: She flung the door wide and stepped inside the darkened interior.

10. Avoid weak phrases like “seemed to,” “tried to,” “began to.” NO: He seemed to want her input. YES: His smile encouraged her to offer an opinion. Also avoid unnecessary phrases such as “she realized”, “she figured”, “he decided,” “he watched,” “he thought.”

11. Show, don’t tell.  NO: She felt afraid. YES: Ice gripped her heart. NO: He was angry. YES: He slammed his fist into the door.NO: He’d met her at the inn and liked her on sight. YES: He spied the blonde as soon as he stepped inside the front door. Wrinkling his nose at the strong smell of ale mixed with human sweat, he loped in her direction. Lights glared from overhead, but it was nothing compared to the radiance on her face…

12. Invest your characters with attitude to give them a distinctive personality. NO: “I’m fine, thanks.” YES: “You really wanna know?”

13. Keep description within the viewpoint of your character. Similes and metaphors should be within his/her frame of reference.

14. When you’re in deep viewpoint, use pronouns rather than the character’s name.

15. Use a new paragraph when you switch viewpoints.

16. Check timing and continuity, and make sure all loose ends are tied up by the last page. Be realistic about meal and work hours.

17. Avoid weak verbs: is, was, are, were, there was.  NO: There was water on the window. YES: Water droplets beaded the window. NO: His pulse was racing. YES: His pulse raced.

18. Avoid negatives. NO: He would not wait any longer if she didn’t appear. YES: He’d leave if she failed to show up.

19. Delete redundancies. NO: sat down YES: sat NO: He thought to himself YES: He thought. BETTER: eliminate “he thought.” If you’re in his viewpoint, you know he’s the one thinking.

20. Check for repetitions: Most of us unconsciously overuse a favorite word. Be alert for these when you read through your manuscript. Also, avoid the same phrases or words on two consecutive pages. Another thing to watch out for: don’t repeat the same information. Mentioning something once is enough.

21. Eliminate “that” where not needed.

22. Remove qualifiers that weaken your prose, such as: very, rather, quite, really, awfully. NO: I remembered that she was really nice. YES: I remembered how her smile lit the room. NO: It was very hot. YES: The heat made my skin itch, or Heat waves rippled off the pavement.

23. Beware of flying body parts. NO: Her eyes flew across the room. YES: Her gaze flew across the room. NO: She threw her hands in the air. YES: She raised her arms.

24. Be specific: NO: She passed a clump of flowers YES: She passed a clump of red tulips sprouting from the ground like supplicating hands. NO: It had been a hard day. YES: Her body sagged as though she’d been battered in a stampede.

25. Learn correct spelling and usage: their or they’re; it’s or its; lay or lie; you’re or your.

26. Beware of talking heads. Lines of dialogue need to be broken up by character tags, including sensory descriptions or action.

27. Keep flashbacks and backstory to a minimum. Work them in with dialogue and action.

28. Use descriptive detail only when it enhances your story. Too much detail can slow your pacing and lose the reader’s interest. Always remember the five senses.

23. Go for strong endings at ends of sentences. Don’t end sentences on a preposition. NO: I didn’t know what he was waiting for. YES: I didn’t understand why he waited. NO: He stared in horrified dismay at her. YES: He stared at her in horrified dismay.

 

Backstory

One of the most common problems in new writers’ works is the insertion of backstory into the first chapter of their book. Nothing else kills the pacing quicker than paragraphs heralding back to some past event in the character’s life. Maybe it’s necessary to relate some of these facts, but they can be done in a less intrusive manner. You must keep the action moving forward. The reader wants to know what’s happening now, not twenty years in the past.

So how do you deal with this burning issue? Here are six tips to get you started.

1. Leave backstory until later. Is it absolutely essential to the core of the plot as the story opens?
If in doubt, leave it out. The story should start with some sort of crisis or change that propels your character to take action. Let the reader wonder why this is happening until your character can take a breather and reflect on what’s going on . That shouldn’t occur until at least the second chapter. Remember to end the third chapter on a hook, because this proposal is your selling tool. Kill the pacing, and kill your chances for publication.
2. Filter past events in gradually, not in one info dump. Only reveal what is necessary at that time in the story.
3. Leave some elements purposely out to create a mystery. The reader will keep turning pages to see what happened between your people in the past or why your heroine feels this way.
4. Add in the backstory through dialogue whenever possible. Let your character tell her story to someone who doesn’t already know it. Or have two characters gossip about your protagonist. If you’re in her viewpoint, she could overhear or one of them could mention it later. Find ways to work it in so that it’s interesting to the reader.
5. If you want to relate the backstory from your protagonist’s viewpoint, offer tidbits of past history a line or two at a time. Or segue into the past in a quick paragraph with a sensory element that ties the past and present together. The idea is not to get bogged down. Keep moving forward!

How do you deal with this problem?

Characters and Collectibles

While thumbing through a recent mail-order catalog, I began to wonder what items my heroine might select. This gave me the intriguing idea of assigning a collection to each protagonist. You can learn a lot about your hero or heroine from the knickknacks found in his or her house. Perhaps your heroine presents a tough exterior but indulges herself by wearing lacy lingerie. Or your hero, who seems a sensitive type, harbors an assortment of evil-looking knives in his drawer. This one might work especially well in a mystery.

What are some of the items your protagonist might collect? How about porcelain figurines, i.e. cats, dogs, birds, or children? Letter openers, music boxes, sports memorabilia, clocks, models of airplanes or cars? For works of art, does he prefer expensive paintings or framed posters? Sculptures or tacky souvenirs? What about religious ornaments, decorative plates, bead jewelry, antique coins, or crystal paperweights? How about porcelain thimbles portraying kittens, castles or cottages? Fantasy figures like angels, wizards, and unicorns? Or maybe icons from a popular TV show.

What books and magazines does he read? Are they strewn about the cocktail table for show, or are they askew on an unmade bed? Are the pages ragged, corners folded in, or is an elegant bookmark used for a book in pristine condition? Don’t forget the office, too. What do they have on display on their desk?

For inspiration, check out those unsolicited catalogs you get in the mail or browse the Web. Look through the magazine section in your local bookstore. You’ll see magazines for all sorts of hobbies. Ads can give you other ideas.

Next time you’re in someone else’s house, be nosy and snoop out their shelves.

Think about why your hero or heroine collects a particular item. Does it express a hidden desire, reveal a facet of his/her personality, expose a touching sentiment? Even owning nothing of a personal nature can make a statement in itself. Have fun delving into the intricacies of your people’s hobbies and describe the precious tchotchkes through their eyes. Adding these details will give an added dimension to your writing and more depth to your characters.

Archetypes

Archetypes are recurrent themes in literature and films. You can use these tropes to inspire your characters when writing a novel.

AMNESIA: Is he/she married, a parent, a missing bride/groom, presumed dead? Did she kill someone? Did someone try to kill her? Is she a witness to a violent crime? Is he an undercover agent who got hurt by the bad guys? American Dreamer, The Bourne Identity

BRIDES: marriage of convenience, fake fiancé, mail order bride, virgin bride, runaway brides/grooms, green-card, royal, shot gun, jilted, terms of the will, mismatch. Runaway Bride, Father of the Bride, Wedding Crashers, Sleepless in Seattle

CHILDREN: abandoned, lost, adopted, biological, inherited, stolen, secret baby, true identity unknown, switched-at-birth, kids playing matchmaker for single parents.

DISGUISE: secret identity, switching places: True Lies, The Prince and the Pauper, The Scarlet Pimpernel, Freaky Friday

FISH OUT OF WATER: Enchanted, City Slickers

MAKEOVER: The Ugly Duckling, The Princess Diaries, My Fair Lady

MISMATCHED COUPLES: Bad boy/Good girl, Cowboy/Lady, Pirate/Princess, Wanderer/Homemaker, May/December, Duke/Governess, mentor/protegé, opposing occupations, boss/employee. Romeo & Juliet, Beauty and the Beast, Six Days Seven Nights.

RAGS TO RICHES: Cinderella, Pretty Woman, Ever After

REUNION: former lovers, estranged spouses, lost love, thwarted romance, divorced but still in love. Sweet Home Alabama.

SINGLE PARENTS: struggling unwed mothers, clueless divorced dads, inexperienced surrogate. Three Men and a Baby, Baby Boom

TWINS: switched identities, mistaken identities, trading places to fool people and having the tables turned on them instead. Parent Trap, New York Minute

Think about the books on your shelves at home. Do you tend to repeatedly buy the same types of stories? Does this tell you something about the plot devices that appeal to you?

Try picking out a couple of your favorite archetypes and mix them to create a new story.

Creating Characters from Archetypes Share on X

Character Development

Creating characters for a novel can be torturous as well as stimulating. Initially, I decide who will be the victim in my mystery and then by association, the suspects pop up. I give each one a secret that could be a motive for murder. Next it’s time to pull out my character development sheets and label each one with the name of a player. Okay, how do I turn these pages into people? First I look in my photo files. In SHEAR MURDER, #10 in my Bad Hair Day mystery series, Jill’s Uncle Eddy is a shifty attorney. So I look through the pictures for someone who looks like him.

Nah, this guy is too young. Eddy is middle aged. Wait a minute. How is he related to Jill? I stop to devise Jill’s family tree. Now I know her grandparents had three children: Eddy, Sarah, and Luke. Cousin Kevin, another suspect, is the son of Luke, while Jill and her sister Torrie are offspring of Sarah’s. I may have to figure out their ages later, but for now, I know Eddy is middle-aged. Back to my files. Who looks like him?

Wait, this guy is perfect! He looks JUST LIKE UNCLE EDDY! And the woman in the photo with him is great for Eddy’s wife, Alexis. Oh, he’s married? Of course! And her manly features and his weaselly looks tell a lot about them. i.e. Torrie and Jill call his wife “Auntie Al” behind her back because of her throaty voice, big-boned frame and square jaw. So now I go down my Character Development Tool. This is a shortened version:

Name: Eddy Rhodes

Career: attorney.

Physical Features: florid complexion like he’s been running, deep-set eyes under prominent brows, thundercloud gray hair, double chin, wide forehead.

Favorite Speech Phrases: “Oh, come on.”

Lifestyle Preferences: Big tipper, big mouth, big smile, big house

Dark Secret: Accepts kickbacks and bribes

Ruling Passion: wine connoisseur–wine cellar, wine tours, wine clubs

Dominant Trait: Balding, obnoxious loudmouth

Short-Term Goal: make more money

Long-Term Goal: retire in style

Concrete Symbol: chateau-like house

Motivation: Teased as a child for being overweight, Eddy has to best everyone to prove his worth. Middle or younger child.

Internal Conflict: Need for praise

External Conflict: Inflation prevents retirement and so does a son with ongoing health problems

Strengths: Generous, likes to contribute to charities…but always needs money.

Flaws: Greedy, drinks too much, cowardly in confrontations.

Realization leading to change: not applicable. This may occur during the course of the story but it’s more a tool for the main characters.

Now what about Falcon Oakwood, the bigwig developer in the story? Hey, this picture is perfect. It even shows his wife Leanne. But who’s that older lady in the photo? Why, it’s his mama! So that’s why Leanne is having an affair with [other suspect]. She craves her husbands’s attention but Falcon considers his mother over his wife.

The process repeats with the other characters, until I’m ready to meet them on the page.  All of this info may not make it into the story, but it gives me a springboard to begin writing.

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